First RPG Gamemastered – #RPGaDAY 2014, Day 2

The second day of the #RPGaDAY effort is about “First RPG Gamemastered.” After yesterday’s post, I’ll give you one guess which RPG was my first attempt at being a game master… Dungeons and Dragons. Shocking, I know. Honestly I don’t remember much about those early attempts at dungeon mastering in junior high. It wasn’t until much later…

Great Indie RPG Giveaway!

That’s right… Moebius Adventures is participating in the Great Indie RPG Giveaway this year that’s put on by the great folks at Roleplayers Chronicle. But what does that mean exactly? First, there are some fantastic publishers in 5 different packages – Fantasy, Horror, Technology, Historical, and Heroic. Each package features a variety of publishers with…

What’s in the hole? (June 2014 RPG Blog Carnival Kick-off)

For as long as there have been PCs, there have been holes for them to poke around in — from the tiny holes requiring tiny tools to the big holes leading to entire unexplored worlds. But what makes each of them so inexplicably appealing? Is it the placement? The size? The shape? The ambiance? During…

Infinity Loop: A Winding Road

Though I usually talk about Moebius Adventures-specific publishing plans, decisions, and conundrums in this column I’m going to write about something slightly different this week. Thursday saw the publication of my first paid freelance RPG project. We’ll get to what that project was in a minute, but I want to talk about the significance of…

Infinity Loop: November 2013 Report

Greetings from the Loop! Or perhaps it’s more of a Whorl? Or a Lemniscate? Perhaps I should just change it to the Ouroboros and call it good? It’s time for a quick run-down of how Moebius Adventures did in November 2013. So it’s a numbers post. If numbers aren’t your thing, you might just want…

Infinity Loop: End of October 2013 Report

Once a month from now on I hope to report on the state of Moebius Adventures. And this is the first of those reports. So if you’re uninterested in such minutiae, I recommend you tune out now but I hope you’ll stick around to the end and provide some feedback on a few questions. Or…

Little Spaces Design: Haunted Rooms (RPG Blog Carnival: Spooky Spots!)

As GMs, sometimes it’s less about the broad strokes and more about the tiny details. You know those little things that stick with our players long after a session is done. A description. A mood. A statement. Tiny things that may come back to haunt a player for years to come. Well, this month’s blog…

Setting Concept: The Veil

For as long as we can remember, there have always been myths and stories of magic and monsters. Some explain them away as ways to explore phenomena in the natural world or assuage the fears of the young and weak. Others know that stories are often based on the truth. They are the ones who…

Game Fodder: Five Lost Gods

In the mists of time, many deities have risen and fallen. Here are five gods and goddesses who have been lost to time… Will they return? 1. Sura – Goddess of Sand, destroyed in a battle with Caven, Ruler of Storms 2. Ban – God of Borders, presumed lost when the Kingdom of Aven was…

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