10 Hooks For Things in the Dark

As I continue work on theĀ Big Book of Little Spaces: Haunts, I’m constantly coming up with new examples for plot hooks, events, and encounters… Here are ten I came up with over the weekend based on the elements list inĀ Little Spaces: Scary Basements and expanded lists of sensory descriptors. Though you can’t see into the…

Ten NPCs You Bump Into In A Crowded Tavern

So you have devised the perfect location, plot, or adventure for your next game session but need a cast of characters to make the setup complete. Your brain has other ideas however and is rebelling. Here’s a quick way to kick your creativity into high gear to describe somebody. Step 1: Roll a d6. On…

Four Things to Make Your Monsters More Monstrous

What is it about monsters that get us going as gamers? Whether we see them in movies, on television, or read about them in books and comics, every new creature gives us something new to dread, exploit, and plot as GMs… But it’s left me wondering… What exactly makes a monster “monstrous”? I set out…

Little Spaces Design: Creepy Copses

As a writer, the word “copse” has always evoked a sense of dread as a description for a group of trees or shrubbery, almost as though a copse was similar to a corpse but of a vegetal variety. Because of this, I’ve always tried to work it into my own work somewhere. Thus, Little Spaces:…

Announcing Little Spaces: Gruesome Graves

Graveyards figure prominently in many of the great campaigns of my past. Clues have been found. Meetings have been had. And battles have been waged. Even in real life I have explored more than a few, taking stock of some of the monuments that have survived a century or more in some places. So I…

Little Spaces Design: Traipsing Down the Horrid Hallways…

Why do we have so much trepidation about hallways in the movies? Is it the fact that they seem to be haunted in horror films? Or that sometimes they stretch to infinity when we know we should be reaching the end? Or running to the end of a hallway only to be presented with another…

Little Spaces Design: Gruesome Graves

As I work towards my first “big little” product in a few weeks, I’m working on filling in the spaces between what I already had. One of those spaces is graveyards. There’s something spooky about old graveyards… the markers, mausoleums, and macabre shapes are enough to give you the creeps. And somehow our PCs just…

Errant Paths: Inspired by Danger

Sometimes ideas come into my brain and I have no idea quite what to do with them… this is one of them. As adventurers, we thrive on danger. Whether we are causing danger to others or ourselves or saving someone or something from danger, it’s one of those constant companions heroes have. But what happens…

Little Spaces: Shipwrecks is Now Available!

Sailing anywhere in a fantasy campaign must be a scary proposition with as many times as characters are attacked by pirates, sea monsters, angry deities, horrible storms, or who knows what else… So whether your PCs end up washed ashore in a wreck or they stumble upon the remains of someone else’s wreck, it’s a…

Expanding Little Spaces: Fancy Meals to Create Encounters

The Little Spaces series of products has been quite popular. These short inspiration generators offer a quick way to shake up the creative spirit and quickly come up with a few ideas in a specific context to write about. Though a few examples are provided in each product, I wanted to come up with a…

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