Random Plots for your Gaming Pleasure

Over the last year, I’ve slipped away from the random generator roots that Moebius Adventures was famous for in the first couple of years we were back in business. Though adventures, classes, and games are awesome, I’d like to get back to offering a bit more randomness here on the website every so often. Here…

Some Thoughts About Holy Knights for GMs

In this post I want to switch hats for a bit and think like a GM for a few minutes. So let’s say you have a Holy Knight in your campaign… what kinds of adventures might they have fun on? The Holy Knight is a new class coming soon to Mazes & Perils that combines…

Battling Complacency or Unhappiness at the Game Table

Today we’re taking a little break from the magical worlds we’ve been visiting and instead talking about the real world of the game table – which can be virtual or physical, funny enough. But what do I mean about complacency? Unease? What are you talking about Fitz? Well, let me explain. I recently had a…

Magick to Go: Strange Alchemy

Since my ideas about Runic Magic didn’t scare you off, it must be time to bring up another fascinating field of wizardry… Alchemy! Like runic magick, the ideas behind alchemy are closer to traditional spellcraft in that an alchemist casts spells designed to affect material things. The whole art of Alchemy revolves around the idea of almost…

Celebrate good times, come on… and roll a celebration!

Yes, I riffed on a little Kool & the Gang for the title (here are the lyrics to Celebration if you can’t quite get it out of your head)… I was just looking for something catchy! But while you’re here, let’s talk about inspiring a bit of creative writing around celebrations. The fact that I’m…

Why is the dungeon there in the first place?

So you’re setting up your next session for your campaign and you need a dungeon… You’ve pulled together a dungeon map already: maybe you used the Appendix A table set from the Dungeon Master’s Guide at Wizards of the Coast and created one from scratch or you found an amazing map from cartographer Dyson Logos…

Stranger in a strange land…

This week I’m traveling abroad and it’s made me appreciate what a shock to the system that actually can be at times. When you don’t speak the language and are foreign to the cultural norms of a part of the world, you feel strangely outcast even if that’s not the goal of the people you’re…

Using Scarcity, Abundance, and Enough to Inspire Settings and Encounters

Recently I had an opportunity to ponder how economics plays into the development of an area. It was a thought that first occurred after reading Guns, Germs, and Steel by Jared Diamond many years ago – but I hadn’t really been at a point where I could ponder how it applies to game mechanics or writing…

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