Where did that come from? (Item ownership)

Every item in a game world has a story. Sure, it might not be an exciting story, but it has a story. And when you go to a blacksmith or a “general store” you have a great opportunity to use an item’s story to help inspire plots in the world – or at the very…

My Kingdom for a Random Item!

Last week Johnn Four asked around for anyone with a few ideas or resources on how to create some interesting random items. And funny enough, I thought at some point I actually had such an idea buried. (My notebooks are full of ideas I haven’t fully explored yet.) So I sent him a brief PDF…

johnny_automatic_scales_of_justice

Spot Design: Laying Down the Law (working on One Spot #3 and more)

Welcome to what I hope will only be the first of many design discussions right here on the blog concerning the next in the series of <em>One Spot</em> products and more! Let’s start this one off by talking about what I’m looking at next… With One Spot #0: Hand’s Goods, we introduced a few key concepts…

One Spot #0: Hand’s Goods Is Now Available!

Welcome to Hand’s Goods… A place to find preowned items of all shapes and sizes, for a negotiable price. Mr. Hand isn’t the cheeriest of folk, but he’ll make sure you pay a fair price or get fair worth whatever you choose to sell. This is the first in a new series of short (2 page),…

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