Friday Links for October 9, 2009 (a day early)

Hi all! I’m going to be gone tomorrow, so I thought I’d post my Friday Links a day early. Yes, it might warp the time-space continuum, but oh well. No worse than the large hadron collider. 🙂 Unique Tavern Encounters from the Bard of Valiant. You know when you read the first thing in a…

The Art of Lesser Wizardry, or How to Dabble in Magic Without Singing Your Eyebrows…

What is Lesser Wizardry? Does it mean you’re less of a wizard than someone who practices something greater? Not at all. Think of Lesser Wizardry as the training wheels for a beginning wizard. Lesser Wizardry provides an opportunity for apprentices and students to learn the basics of wizardry without setting their hair on fire attempting…

Five (Plus One) Questions for Players to Answer for a Character

All of this discussion of finding that emotional bond with a character in a campaign brought up something I was discussing a while back with Mike (forged). There are questionnaires all over the ‘net for fleshing out a character, but that only gets you so far. I was reading an issue of SciFi Magazine a…

Friday Links for September 25, 2009

I’ve been a silent member of the community for quite a while now, but now that I’m active again, I thought it would be helpful to re-link to posts from the week that I found thought provoking or useful. So starting today, I’m starting a “Friday Links” post tradition. This will basically gather all the…

Now part of the RPG Bloggers Network!

Hi all… This is probably just the gamer geek in me, but I’m excited to announce that this blog is now part of the RPG Bloggers Network! I want to thank Dave at Critical Hits for adding me to the list. I’ve been following posts on the network for what seems like years. It’s somewhat…

Demons in my Soup (Elemental Magic)

In the beginning, there were wizards with spellbooks and monsters with special abilities. Then there were superheroes and villains with powers. But I never played in a campaign where there was a mix of traditional fantasy and super powers – so we created one. Immortals’ Wake is a world in which magic, both arcane and…

Open-Ended Campaigns: Sandbox Trouble

In the various campaigns that I’ve run over the years, I have always tried to get close to the sandbox approach of storytelling. However, as all GMs who have tried it can probably attest, a wide open world has its issues. This is a cautionary tale to anyone looking to run their campaign wide open…

What if… Magic was made new again?

Hi there! Recently I’ve been reconsidering the role of magic in a roleplaying world and how a character might take advantage of it. In traditional RPGs such as D&D, Palladium Fantasy, GURPS, and so on, magic is a static thing. In the name of game balance, system creators have chosen to create schools of magic…

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