No Planning Challenge, Part 2

To challenge yourself is a good thing. Especially if it is for a no planning challenge! As you saw in the last post, I set a challenge for myself: To not prep at all, with only the pages I had written in my world of Kavallor Almanac to go by! When we left them, they…

No Planning Challenge, Part 1

I am not sure how many people do this regularly, but this week I set a challenge for myself: Allow myself no preparation at all and only use the pages of my Kavallor Almanac for reference. Admittedly, I usually don’t prep much and let my players drive the story. Most of the time, I just…

Revisiting the Past: Insight Checks in OSR

Anybody used to playing older versions of D&D (pre-4e) is probably wondering what the heck an Insight check is. Imagine for a moment that your PC is interacting with a NPC and you want to know whether the NPC’s motives are pure. Are they lying to you? Are they hiding something? Are they being forthright?…

The GM’s Corner: Lessons Relearned Gaming with Kids

Over the Thanksgiving holiday, I had the opportunity to play with not one, but two different groups of kids at the game table and it proved to be quite interesting. This is a bit of a break from the articles I’ve been writing lately, but I think it’s important. Group #1 The first group played…

Some Thoughts About Holy Knights for GMs

In this post I want to switch hats for a bit and think like a GM for a few minutes. So let’s say you have a Holy Knight in your campaign… what kinds of adventures might they have fun on? The Holy Knight is a new class coming soon to Mazes & Perils that combines…

What is a GM? (GM’s Day 2016)

Today I’d like to muse a bit on a definition of Game Master (or Gamemaster or GM or Dungeon Master or DM or Storyteller or Referee, etc.). GM’s Day 2016 is coming up this week and I think it’s about time I actually defined what that role actually means to me personally. A GM is…

How do you inspire your players? RPG Blog Carnival – January 2016

This month’s RPG Blog Carnival topic is hosted by Johnn Four of Roleplaying Tips himself. He wants to know what we (as GMs I suspect) do to inspire our players to get excited to play each session. This is a tough one since I don’t GM a ton these days. Let’s take a look anyway……

31 Days of Halloween, Day 7

One more strange day of writing for Halloween… This time we entered the basement of a serial killer courtesy of Little Spaces: Scary Basements. And I have to admit that I was a little disturbed when I figured out what was in the jars my muse suggested based on the terms Taste, Glass, and Lumpy… It…

Free Randomness, Part 1

You’re the GM doing prep for your next session. You have it all together. Maps. Broad strokes of the plot. But somehow you find yourself stuck when you try to come up with the little details – the glue to pull everything together. What do you do then? Panic? Meditate? Call an emergency meeting? Or…

First RPG Gamemastered – #RPGaDAY 2014, Day 2

The second day of the #RPGaDAY effort is about “First RPG Gamemastered.” After yesterday’s post, I’ll give you one guess which RPG was my first attempt at being a game master… Dungeons and Dragons. Shocking, I know. Honestly I don’t remember much about those early attempts at dungeon mastering in junior high. It wasn’t until much later…

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