31 Days of Halloween, Day 2

In case you missed the first of these posts, I’ve started doing a horror- or mystery-themed vignette each day of October to help fuel your RPG adventures with a description, event, or NPC you can use at the table… Today we use Little Spaces: Creepy Copses to come up with a three-part random combination… Sight,…

Campaign Spark: The Penned Forest

At the heart of the Kingdom in the capital lies a forest walled off from the rest of the city. The forest has always been off limits, as long as anyone can remember. Penned away inside a short wall, the trees grow tall, but not overly so. They receive plenty of sunshine and rain in…

Little Spaces Design: Creepy Copses

As a writer, the word “copse” has always evoked a sense of dread as a description for a group of trees or shrubbery, almost as though a copse was similar to a corpse but of a vegetal variety. Because of this, I’ve always tried to work it into my own work somewhere. Thus, Little Spaces:…

Moral and Ethical Ambiguity, Part 2 of 4 – Morality

As I said in Part 1, this series deals with Morality and Virtue as we define them for the Moebius Adventures games. But as with many things, I think it goes beyond the system of rules and provides more food for thought when looking at alignment. So let’s talk a bit about Morality. Every time…

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