Creative Spark Two Ways

Recently I got wrapped up in a discussion with George Fields (One Spot #3) after getting some feedback from a customer (all feedback, good or bad, is welcome – and I thank you all for whatever you can give back). The discussion was about the merits of one creative approach over another. When I say…

Rules Revamp After 15 Years… (Seeking advice and war stories about playtesting)

After 15 years or so of working on the Moebius Adventures system as we designed it way back when, it’s nice to have your eyes opened by intelligent players who can provide constructive criticism from a different perspective. Instead of approaching the game as a static memorial to a fallen comrade, it should remain vibrant…

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