Phaedrus Friday: A Gnomish State of Emergency!

This message was intercepted on its way to King Anderothos in the islands of Nianthos Brae. The elf who did not hand over the message willingly, so there may be some political fallout… My liege… Every gnomish outpost across the land gained a heightened level of panic upon receiving this message from the Ruling Council:…

New Products! Insta-NPCs! (*Just Add Dice)

During the creation of the Big Book of Little Spaces: Haunts (available soon!), I added a couple of ideas as appendices for NPC creation that turned out not to fit very well in the scope of that book. However, I’m not one to waste a good idea. So I spun those two ideas into a new product…

Let Local Lawbreakers Do Your Leg Work

How do you bring your towns and cities to life? By populating them with people and events that your PCs can interact with! But sometimes coming up with those events can be difficult. When you’re looking for inspiration, where do you turn? I’m going to suggest something you may not have thought of previously. Your…

A Handful of Dead Bodies… How’d it happen?

Sometimes a dead body is just what you need to liven a scene. (Yes, that’s slightly ironic I know.) You don’t always have to throw it from a great height to land right in front of their feet (though it definitely gets their attention!), but usually it’s enough to get their investigative juices flowing. How’d…

10 Hooks For Things in the Dark

As I continue work on the Big Book of Little Spaces: Haunts, I’m constantly coming up with new examples for plot hooks, events, and encounters… Here are ten I came up with over the weekend based on the elements list in Little Spaces: Scary Basements and expanded lists of sensory descriptors. Though you can’t see into the…

Seven Fools and How To Find Them

Though I’m not really a fan of April Fool’s Day, I like to think I appreciate the fools that exist in our stories. Clowns and jesters all have a place. But where is it? And how can we use those characters? Fools have a part to play in all great historical endeavors. Some have had…

How’s Them Road Apples?

As a player I often wondered how much time we actually spent on the road between locations. In some campaigns we seemed to ALWAYS be on horseback or foot, camping by the roadside, holed up in some creepy inn, or stuffed in the stacked hammocks aboard a ship… We never really complained all that much,…

Quick! I Need a Village!

As GMs and world builders, we have a lot of shoes to fill. From the guy that gives your PCs all their jobs to the walk-on role that barmaid has just delivering their evening meal and everyone in-between. Some of those shoes are more colorful than others. And some change over time from lowly flip…

Ten NPCs You Bump Into In A Crowded Tavern

So you have devised the perfect location, plot, or adventure for your next game session but need a cast of characters to make the setup complete. Your brain has other ideas however and is rebelling. Here’s a quick way to kick your creativity into high gear to describe somebody. Step 1: Roll a d6. On…

Four Things to Make Your Monsters More Monstrous

What is it about monsters that get us going as gamers? Whether we see them in movies, on television, or read about them in books and comics, every new creature gives us something new to dread, exploit, and plot as GMs… But it’s left me wondering… What exactly makes a monster “monstrous”? I set out…

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