Designing New Tech for A&A — Weapons

So last time we built a new tool for A&A. This time, I want to talk about designing weapons for the game, which gets a little more difficult to balance. (Originally I was going to cover armor also, but the weapons section got longer than I expected! We’ll do armor in the next article.) Weapons…

Trade in Aliens & Asteroids: Technology

We’ve covered a few things so far in the realm of trade… metal, food, and water being the big three. But what about technology? What about weapons? The Perception of Safety Whether you are in a base on a hunk of rock, a space station orbiting somewhere, or a spacecraft floating through deep space, you…

Friendly Galactic Gunsmith – Weapon Mods

Last time we chatted about some fun hacks for ammunition. This time, let’s talk about the guns themselves. Characters with the Gunsmith trait can build, modify, or repair standard guns during Downtime. That’s pretty broad when we come right down to it. And if you specialize in a particular type of gun (Gunsmith: Pistol), you can…

Send in the Drones, Part 3

So far we’ve talked about methods of locomotion and different functional approaches to creating drones in Aliens & Asteroids, but what about the pointy end? Weapons are probably going to be one of those crazy areas that really keep players thinking creatively and trying different things as bigger and badder villains emerge on the scene.…

Aliens & Asteroids: OSR-style Scifi Ranged Weapon Revised

Last week I brought up the ideas I had about a Pulse Rifle for Aliens & Asteroids. Some of it I liked, some of it I didn’t, and I asked the studio audience for help. Well, I got some great ideas, so I want to thank some folks: Felbrigg Herriot Alan McLin Alan Bahr John Goodwin…

Aliens & Asteroids: OSR-style Scifi Ranged Weapon

The other day I talked about a bit of the idea I had for combat armor in Aliens & Asteroids. This time I want to talk about a ranged weapon – the Pulse Rifle. We’ll probably have to change the name a bit, but let’s go with that for now. Pulse Rifle Essentially a Pulse Rifle…

MacGuffins Work: Destroy that thing!

What? Why are we destroying things? Shouldn’t we be focused on creating them? Well, I’m a big believer in conservation of energy. If you are creating something in one place, you’re likely destroying something else somewhere. There’s a balance to the universe. But it’s not one of those things I’ve ever seen covered for things…

A Stroll Through the Medieval Market, Stall 7

Up to now in the Medieval Market from DramaScape we’ve focused entirely on foodstuff, pottery, and fabrics, but nothing particularly stabby or violent as far as products. Today we’ll take care of that by dealing with a weapons merchant… tools, axes, some warhammers, a few knives. Doesn’t look like any swords or polearms of any…

%d bloggers like this: