Warrior Class Traits in M&P2e

So we have talked a bit about Movement, Milestones, Encumbrance, Thief Skills, and Saving Throws so far… and today I want to talk a bit about how we’re restructuring classes. And yes, we’re still going to have classes and races in the next edition of Mazes & Perils. This is an Old School game after…

Smite Evil! The Holy Knight is Here to Help!

It’s time for a new warrior in the battle against evil to come forth… Holy Knights are perfect for the job as able-bodied men and women taking up the cause for their divine patrons and driving back the darkness. The Holy Knight is the latest OSR-friendly class released into the wild for Mazes & Perils…

Immortals’ Wake: Top Ten Things to Know About Rivergate

With a new online campaign about to start, I thought I’d provide a few tips and hints to get things started for my players. Top Ten Things to Know About Rivergate Rivergate is divided into two major sections by a 20 ft high seawall simply known as “The Wall.” West of the Wall lies Docktown,…

New Reviews on GKR: The Summoner’s Circle and Warrior, Rogue, & Mage

Hi there! I’ve posted another couple of reviews on Game Knight Reviews… A review of Advanced Feats: The Summoner’s Circle from Sigfried Trent and Open Design and a review of Warrior, Rogue, & Mage from Michael Wolf of Stargazer Games. The Summoner’s Circle provides a fresh take on the Summoner class in Pathfinder. By adding…

NPC Time: Dyn the Dockmaster and Isimi

Anywhere along the docks of Riverport, if you hear the name Dyn it’s probably accompanied by a swear word. Though he lost the use of his legs years ago, he still manages to know everything going on in his domain. A sailor by trade, he was carried off a ship twenty years ago and hasn’t…

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