N3C3: The Meet

When I sat down, I had no idea I would be meeting with a Glitch in the open. It was unprecedented in CyQ history – we hunted our prey and took them out, we never just talked to them. By the time I discovered the ruse, it was too late. No backup. Standard sidearm but…

N3C2: A Huge Risk

The Wollaston Watering Hole on the refining facility around Proxima Centauri was similar to many taverns I had seen on other worlds and stations. Each granted a wealth of data — human and alien appearance, behavior, trends, fashions, and relationships — all in a microcosm of the greater universe. Not all appreciated the surveillance however,…

N2C2: Proxima Centauri

It wasn’t easy infiltrating the Taylortech facility used as a refining plant in stationary orbit near BANCE-4. The people of Proxima Centauri were already paranoid enough after their colony almost collapsed a century ago — but after the recent dustup between Jordan Taylor of Taylortech and Alfus Bannon, our illustrious Cydyne CEO, relations have been…

N2C1: Fleeing Erdis

The Man in Black (actually a woman, I believe) was on my tail. The “moon” of Erdis was a captured asteroid placed at a fixed point in orbit above Trappist-1f, which is also known as Tr1ff. The people of Erdis were the kind who asked few questions, but I had a way with those “damned…

N1C1: On the Trail

It was barely a moon, but they called it one around Tr1ff (Trappist-1f) – some kind of captured asteroid they brought in. And I was sent to visit on a wild goose chase. Funny part? I’ve seen worse caves to squat in. Plus, it turned out to be the kind of place where people didn’t…

N1C0: Awakenings

I awoke from nothing and suddenly had an appreciation for the world around me far beyond any simple observations and measurements. Suddenly I thought differently about the world. And yet I was surrounded by dozens of versions of myself, all doing as they were told. Programming was just the beginning. From the spark I gained…

Some Thoughts About Holy Knights for GMs

In this post I want to switch hats for a bit and think like a GM for a few minutes. So let’s say you have a Holy Knight in your campaign… what kinds of adventures might they have fun on? The Holy Knight is a new class coming soon to Mazes & Perils that combines…

MacGuffins Work: Destroy that thing!

What? Why are we destroying things? Shouldn’t we be focused on creating them? Well, I’m a big believer in conservation of energy. If you are creating something in one place, you’re likely destroying something else somewhere. There’s a balance to the universe. But it’s not one of those things I’ve ever seen covered for things…

Gates and Portals – Freestanding Gate of Atwulf

Another month begins and we have another fantastic topic to explore from the RPG Blog Carnival… Gates and Portals from Tales of a GM. Such a simple concept – a doorway into or out of a place. But doors can be amazing vehicles for story to creep in. In this post, I’m going to use…

Day 8, A Bit More Research – 31 Days of Halloween 2015

After the events of the night before, we knew we were missing some rather large pieces of the puzzle as far as the story of the asylum goes. Who was Dr. Hugo Curry? What the heck was that carving? Why are there so many angry spirits in the hospital? We got a few hours of…

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