Revisiting the Past: Spells — Slow and Haste

Apologies for the longer post today, but I think it’s an important topic for rules design and combat. Recently we had a group playtest one of our upcoming adventures for Mazes & Perils and Bill, the GM, ran into a few issues. Many of those issues were with spells: Missing duration for Shield, Slow, Protection…

The Art of Illusion

What is Illusion? The definition is broadly defined as “a thing that is or is likely to be wrongly perceived or interpreted by the senses.” A wizard practicing the art of illusion uses the weaknesses of those same senses to fool their targets into doing or believing what the wizard wants them to do or…

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