The Darkness Within (March 2017 RPG Blog Carnival)

In previous posts for this month’s carnival I have spoken about different manifestations of darkness. Creatures. Places where it exists. Some folks have spoken about how to banish it by bringing light. Others have spoken about introducing it to your players to change the mood. This time I want to talk about the darkness within…

The GM’s Corner: Lessons Relearned Gaming with Kids

Over the Thanksgiving holiday, I had the opportunity to play with not one, but two different groups of kids at the game table and it proved to be quite interesting. This is a bit of a break from the articles I’ve been writing lately, but I think it’s important. Group #1 The first group played…

Session 0 in action!

This post could also be called “How we got to Session 0!” I probably should have started with this but – oh well. I was not sure if people would want the story behind the stories at first. Thanks to some feedback, I am adding this part in. I essentially ran Session 0’s as we…

What is a “Session 0?”, Part 2

A couple of weeks ago we kicked off a discussion of “Session 0”.  Now let’s see a more concrete example of how it works in real life… Session 0 in action! An example of a rules modification we use in our 5E game is an alternative healing rule as we use the healing rules from…

What is a “Session 0?”, Part 1

First off we need to give a definition for those who do not know what a session 0 is. Session 0 is the session in which you build characters and figure out how the group will fit together before you actually play. These sessions help set everything up so everyone will want to play in…

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