Zhilin Campaign Journal #12: Below the Sewers…

Amazingly we actually have another session scheduled for this week! And I have some fun things in mind for our stalwart band of Zhilin City Guards. Hopefully they will survive the encounters! But I have come up with a method, in a Little Spaces kind of way, for describing some unique elements of these sewer-related caverns…

Lovecraftian Randomness: Madness!

As long as I’ve known about H.P. Lovecraft’s work, one thing has held true. Characters in his world usually go insane due to standing too close to the weirdness. And I’ve played my share of Call of Cthulhu where that exact thing has happened. You can only lose so many insanity points before, well, you go…

Five Plots on the Fly – Some Thoughts

This week I was struck by a couple of ideas to explore in Moebius products… The first was a process for item generation and I’ll get to that in a while. But the second was much more useful I think for game prep… plot generation. It’s something that comes up frequently when playing RPGs. You…

Time to go on the road with Open Spaces!

We’ve all been there as GMs… You know your PCs are going to be on a long journey, traveling through unfamiliar territory and potentially hitting some encounters along the way, so you pull out a few encounter tables just in case. You roll once or twice, come up with a few monster attacks and move…

The Hole: Deep and Dark

“What’s in the hole?” is a bit of a loaded question, isn’t it? It could mean anything. (This is my first post this month for the June 2014 RPG Blog Carnival topic – “What’s in the hole?” – hosted right here at Moebius Adventures. Be sure to check out some of the other entries so…

Infinity Loop: Endeavors New and Old

Time for another trip down the Möbius strip… Last time I talked a bit about where I want to go with the One Spot series. And I’m still on track with that process. Earlier this week I discussed a bit about the direction I want to go with that line and what’s on the horizon. (If…

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