Item Management (or Streamlining Encumbrance FTW)

Last week we went over a bit of how we’re streamlining Thief skills in Mazes & Perils Basic. This week, we have another streamlining approach that Vince came up with and I find myself loving even more each time I think about it: Encumbrance. The Old Way The word Encumbrance to me brings up flashbacks…

Things in the Dark Wrap-up – March 2017 RPG Blog Carnival

We kicked things off back on March 1st with a simple call for the RPG Blog Carnival, inviting the community to write about the “things” lurking in the dark. Maybe a creature. Maybe an encounter. Maybe an item. But whatever it was, shed a little light on it and share it with the world. After…

One Item Three Ways

While discussing the last post with some folks on Facebook, it came up that it might be fun to show how a single magic item could be described in different ways to fit better into the setting and genre. That provided more than a few bits of inspiration, so I wanted to explore it a…

Where did that come from? (Item ownership)

Every item in a game world has a story. Sure, it might not be an exciting story, but it has a story. And when you go to a blacksmith or a “general store” you have a great opportunity to use an item’s story to help inspire plots in the world – or at the very…

Curses, Foiled Again! (September 2015 RPG Blog Carnival)

This month’s blog carnival is being hosted by Johnn Four at Roleplaying Tips – Cursed Items and Calamities in your Campaigns. He’s opened up Pandora’s Box, asking bloggers to write about the ways curses have found their way into their campaigns over the years and any ideas they would like to share. My Take on…

Insta-Items… just add dice.

So this week I’ve been pondering what’s next for Moebius Adventures and decided one possibility would be to explore the realm of item generation. Sometimes you need that special sword your big villain has been swinging to lob off the heads of the locals and it should be called something other than “longsword.” Or your…

Story, Story Everywhere and Lots of Tales to Tell…

We live by a rule when playing tabletop RPGs… that without the players there is nothing. No characters. No adventures. No game. No fun. But within that world, everything and everyone has a story, big or small. Since our games do revolve around our players and their characters, we really have to choose which stories…

Twenty-five Things in the Blacksmith’s Shop

Have you ever wondered at some of the strange and wondrous items you might find at a blacksmith’s shop? Sure, you’ll find an anvil, some tools, and weapons or armor – but what else? Here’s a few things… Nails Rivets Pans Cauldrons Knife Padlocks Horseshoes Chisels Anvil Gate Keys Chains Hammers Rasps (Coarse metal files…

Game Fodder: 10 Things You Might Find at the Alchemist’s

Whether you head to the alchemist for a headache cure, plant food, or Cure Light Wounds, odds are that you’ll find yourself in one of their shops from time to time. As a wizard you may need a spell component. As your garden variety adventurer you may be looking for work and need to gather…

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