The Magic of Magic Item Origins

When you’re a player and you get a new, shiny +1 long sword to swing at your enemies, do you look a gift horse in the mouth? Not usually. Sure, you might be a little paranoid and hope it’s not cursed in some way, but usually you’re just happy to have a better tool for…

Fluid Philosophies of Magic

Obviously I’m stuck on this in some weird way, so I figured it was time to just write it out and figure out how various disciplines of magic create potions. This may be Mazes & Perils specific but more likely it’s just my own view on this – so take it for what it’s worth. There…

Strange Alchemy: Creating potions and scrolls

In the Mazes & Perils books, we offer a list of various potions and scrolls your characters may find on their many adventures. But we don’t really talk about how those potions or scrolls get created… In the old Moebius Adventures system we were skills-based and a character could practice more than one type of…

Masks of Power and Position

Had a strange thought the other day while I was watching parts of Thor: The Dark World and Gods of Egypt… masks seem to be underused items in roleplaying games. If you think about it, we see them in a ton of movies and TV. The Scream and V for Vendetta masks can still be recognized today, but even…

Infini-Troupe, 24-FEB-2015 – The Instruments of Our Destruction

So the last two articles have been about creating a single artist and a group of artists and seeing how plot and story might flow from those random elements using the Insta-NPCs #6: Shh… Artists at Work… product. But sometimes we don’t need to go that far. Sometimes we just need an item. A piece…

What’s in the box? Another take…

As I continue to work on a few new projects, I had some time to work on some freewriting the other night and came up with an interesting process (similar to the one I came up with for Brick by Brick) for describing an object. This goes beyond the last post talking about “What is…

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