The Strength of Banter

Words. They can make or break a character. They can define or destroy relationships. They can set the tone for the most innocuous-sounding encounter that blows up to something enormous. Without them, I’ve never seen a gaming group succeed. With them, I’ve seen gaming groups last for years and offer fodder for decades of reminiscing.…

The Lost Age – They Came From the Lake, Session 1

Can I just say that I’m a bit giddy? That’s right – “giddy!” Last night I started what is really the first campaign I have begun in earnest in at least a decade. I’m GMing. My two kids are among the 9 players playing and the rest of the crew is populated by the family…

Momentum, or a lack thereof…

So here I sit, wondering at what topics to address on this blog. The concept of Moebius Adventures is very much alive, and yet I have not released anything since the Core Rules book came out a couple of years ago. Since then, I’ve attempted to revive the efforts of writing and publishing, revising and…

PC Therapy?

A concept came up in discussion a couple of weeks ago about how to resolve inter-party issues. We’re not going to try it ourselves, but I wanted to write about it a bit to share it and ponder the idea a bit. It’s simple really… For each other character in the group, a player will…

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