Technical Brief #1: Artificial Gravity

Technical Brief: Artificial Gravity File Code: dta-cYz0G-AG Dominion Technician: Domenic Cantos Artificial gravity has been a long road for humanity, let alone the Dominion Technical Agency (DTA). Early spacecraft utilized simple physics through centripetal force or the Coriolis effect to generate areas of increased gravity through mechanical means, but keeping such machines spinning in space…

Trade in Aliens & Asteroids: Information

I saved “Information” as the last article in this series on trade in the Aliens & Asteroids universe. Why? Because it’s the most ubiquitous element anywhere. Knowledge is Power It’s such a simple concept. Known vs. Unknown. So long as we have had knowledge, we have wanted to control it. If I know something you…

What is an alien?

As I ponder some of the ways to approach playable alien races in Aliens & Asteroids, I had to ask myself a key question: What exactly *is* an alien?┬áSimple question though it may be, it really opened up some interesting ideas to explore at my game table. Let’s look at the definition of alien. According…

Exploring the Future’s Past, Part 2

In the last post, we talked a bit about the “alternate future” that led to the formation of the Dominion, the dominant organization in the world of Aliens & Asteroids. Run by a collection of the most powerful corporations in human-controlled space, it’s definitely a force to be reckoned with. But the Dominion, though immense,…

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