Day 9, The Darkness Gathers – 31 Days of Halloween 2015

The next night we needed answers. We weren’t going to find them without doing more exploration, so we trundled inside armed with a few new tools in the toolbox. We typically kept very clearly on the side of the modern paranormal investigator. Everything can be explained. Everything has a rational reason for being. But if…

31 Days of Halloween, Day 23

Last time we described the front door of the Haunted Mansion map from the folks at Heroic Maps. What do you say we walk into the foyer to see what else we can find? Taking a close look at the map, there a number of things in the room we can use… A large vase…

31 Days of Halloween, Day 18

Here’s another product I haven’t looked at for a while… Insta-NPCs #1: Motivation, Attitude, and Appearance. With a handful of words, I came together with an entire twisted story that could be part of a Supernatural episode or possibly one for the new Constantine show coming up. The three terms were: Motivation: Justice Attitude: Informed…

31 Days of Halloween, Day 10

Welcome to the next in this series of Halloween-themed vignettes. Each offers a glimpse into some of the darker corners of my brain, while using Moebius Adventures products to prod my muse a bit. It’s been quite an interesting journey, I must say. Today’s entry comes from Little Spaces: Shipwrecks. (Though you wouldn’t think that…

One Spot Design: Locations – The Reeve

Now that we know a bit about Reeve Quentus (see this post), it’s time to look at the place he works and some related locations… The Reeve’s Station The Reeve’s station is a small three-story building with a living area upstairs, an office on the main floor, and three small jail cells in the basement.…

Little Spaces Design: Haunted Rooms (RPG Blog Carnival: Spooky Spots!)

As GMs, sometimes it’s less about the broad strokes and more about the tiny details. You know those little things that stick with our players long after a session is done. A description. A mood. A statement. Tiny things that may come back to haunt a player for years to come. Well, this month’s blog…

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