Alignments and Attitudes, Part 3

Welcome again fellow adventurers! Let’s take on Alignments and Attitudes one last time. Thank you for all who have read and discussed the last two articles (Lightside and Neutral). I hope that there will be some discussion again on these Attitudes. This list is of the view of the undesirables of society; those who by…

The Gift of Giving (Evil) – December RPG Blog Carnival

Today’s entry in the December RPG Blog Carnival from James Introcaso at the World Builders Blog goes into the darkness a little. A good friend of mine showed me this image and made the suggestion that perhaps I explore the angle of someone or something evil giving gifts for nefarious purposes. This actually came up…

Toss Out Alignment Entirely and Try This…

Ok folks. Over the weekend I came up with an intriguing concept that I’m going to employ in a campaign I’m starting in June. We’re going to use D&D 5e, but I’m tossing out alignment entirely. And now you should be asking what I’m replacing it with… But first, let’s talk about why I’m tossing…

RPG Blog Carnival: NPC Show and Tell…

I’m coming late to the RPG Blog Carnival this month, but better late than never, right? Image via Wikipedia NPCs are an area where I either go very deep or very shallow. For example, a common theme I have in running a game is putting an Inn/Tavern in every town and there always happens to…

Moral and Ethical Ambiguity, Part 4 of 4 – Conclusions

So from the first three parts of this series (part 1, part 2, part 3), you hopefully have seen some of the thought that went into our slightly different take on alignment for Moebius Adventures. Again, this is totally portable and could be used with any system I think. But does it work? The jury’s…

Moral and Ethical Ambiguity, Part 3 of 4 – Virtue

Ok, so we’ve chatted a bit about Morality and moral codes (back in part 2). Now let’s change our focus to Virtue and bring some pain into the equation… What is Virtue? Virtue represents the mortal drive to ease or cause pain and suffering in themselves and others. Someone’s virtue isn’t determined by how they…

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