Basic Beginnings and Saving Throws

A few years ago, Vince and I began work on revising his fantastic Mazes & Perils rules set, which eventually became Mazes & Perils Deluxe. And it’s pretty awesome, but… like everything in life, can always be better. Since then, Vince has been toying with a simplified version of the rules. Though we all love those Old…

Memorable character death – #RPGaDay, Day 13

This is going to be a weird #RPGaDay entry, so I apologize in advance. But I need to process a few things and the topic for today “Most memorable character death” hits close to home. (Missed yesterday, but I think you’ve seen some of the old games I still go to on a regular basis,…

A Handful of Dead Bodies… How’d it happen?

Sometimes a dead body is just what you need to liven a scene. (Yes, that’s slightly ironic I know.) You don’t always have to throw it from a great height to land right in front of their feet (though it definitely gets their attention!), but usually it’s enough to get their investigative juices flowing. How’d…

Little Spaces Design: Gruesome Graves

As I work towards my first “big little” product in a few weeks, I’m working on filling in the spaces between what I already had. One of those spaces is graveyards. There’s something spooky about old graveyards… the markers, mausoleums, and macabre shapes are enough to give you the creeps. And somehow our PCs just…

Gruesome Terms: Body Dump

Occasionally a group of PCs will come across dead bodies while exploring ruins, dungeons, and other scenes. Coming up with terms to describe the dead can sometimes be a challenge if it’s a particularly gruesome scene, so here are a few words to ponder. Looking for a random term? Roll a die and use the…

RPG Blog Carnival: Life and Death in RPGs… – Pt. 2 – Death

So last time I focused on life and using a character’s childhood and key events to shape their skills and backgrounds. This time, I want to focus on death from a few angles. (You can read part 1 here and see the RPG Blog Carnival collection on Life and Death in RPGs here.) First, death…

RPG Blog Carnival: Life and Death in RPGs… – Pt. 1 – Life

This month’s RPG Blog Carnival topic is Life and Death in RPGs (see here for the kickoff article) and shockingly enough in the insanity of my last few weeks, I have some ideas to share… Let’s start with Life, and then we’ll work on Death in the next post. For me, “life” in RPGs is…

Religion in Fantasy Worlds

This post was inspired by a post at the KORE rpg blog about the topic. And it got me thinking, which is sometimes not a good thing… Religion is definitely one of those hot buttons in the real world, like sex, money, politics, and many other hot buttons. As soon as you breach the subject…

World: [Immortals’ Wake] The Nameless One and His Path of Destruction

In the Immortals’ Wake world, there is a character simply known as The Nameless One. For more than 2,000 years, he has roamed through populated and unpopulated areas, leaving a wake of destruction and bewilderment behind him. His is an extreme case of what I will call the “Road to Redemption.” Unfortunately for him, it’s…

Moral and Ethical Ambiguity, Part 3 of 4 – Virtue

Ok, so we’ve chatted a bit about Morality and moral codes (back in part 2). Now let’s change our focus to Virtue and bring some pain into the equation… What is Virtue? Virtue represents the mortal drive to ease or cause pain and suffering in themselves and others. Someone’s virtue isn’t determined by how they…

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