Aliens & Asteroids: The First Public Playtest, Pt 4

Last time, our technician managed to dislodge the green goo he wanted from the device attached to the alien habitat. But apparently that was a bit like disturbing a hornet’s nest because a Grey Man stepped out of the habitat airlock with a gun pointed at the party! (Read more about getting the goo off…

Aliens & Asteroids: The First Public Playtest, Pt 3

In the last post, John’s technician “Sean Samsonite” and his drone (the “S.S. Prototype 1”) valiantly headed down into the crater with the alien bits and pieces. And when he spotted the jar of green alien goo on a device with blinking lights, he got very excited. So excited in fact that he jumped on…

Aliens & Asteroids: The First Public Playtest, Pt 2

In the last post, I covered a bit of the terror I felt when trying the whole “public playtest” thing again at Petries’ Family Games. Sure, Cameron was helping out by offering a space and telling folks about it on the website as well as on Facebook, but would it be enough? Well, apparently it…

RPG Blog Carnival: Life and Death in RPGs… – Pt. 1 – Life

This month’s RPG Blog Carnival topic is Life and Death in RPGs (see here for the kickoff article) and shockingly enough in the insanity of my last few weeks, I have some ideas to share… Let’s start with Life, and then we’ll work on Death in the next post. For me, “life” in RPGs is…

Additions to WR&M for Immortals’ Wake

Over the last couple of weeks, I’ve been looking at extending the already cool system for Warrior, Rogue, and Mage for my new project. I’m trying to incorporate a few of the concepts we developed for Moebius Adventures as well as some new skills and talents. For example, at character creation time in the base…

Playtest Update, Food for Thought, and a Story

Hi all… So Tuesday night, through the Colorado Springs RPG Meetup group and the nice folks at Gamer’s Haven, I ran a sample adventure as a playtest opportunity. We had 6 folks, plus myself, so we had a great turnout this time and an amazing amount of input. Shannon was nice enough to arrange everything…

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