Moebius Adventures Offers Inspiration, Games, and Adventures

Why not toss a few dice to find a writing prompt to inspire your next tabletop role-playing adventure? Or try a new game (like Aliens & Asteroids) or an Old School game like Mazes & Perils? Or even just find some new stories for your heroes to test their mettle against at your next game session?

Inspiration

Looking for a bit of inspiration for your next game? Check out the Insta-NPCs or Little Spaces products!

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Games

Need a game to play with your group? Check out Mazes and Perils or Aliens and Asteroids!

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Adventures

Or check out some of our adventure modules for OSR systems. Adventure in the Lost Age!

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The Art of Lesser Wizardry, or How to Dabble in Magic Without Singing Your Eyebrows…

What is Lesser Wizardry? Does it mean you’re less of a wizard than someone who practices something greater? Not at all. Think of Lesser Wizardry as the training wheels for a beginning wizard. Lesser Wizardry provides an opportunity for apprentices and students to learn the basics of wizardry without setting their hair on fire attempting…

Friday Links for October 2, 2009

Hi all… It’s time for another episode of the Friday Links! No, we’re not talking about golf here. We may however be talking about chain mail, perhaps a ball and chain, or just another link in the chain… Wow, it just gets worse from there. Anyhow… Here’s the list of interesting links I found this…

Five (Plus One) Questions for Players to Answer for a Character

All of this discussion of finding that emotional bond with a character in a campaign brought up something I was discussing a while back with Mike (forged). There are questionnaires all over the ‘net for fleshing out a character, but that only gets you so far. I was reading an issue of SciFi Magazine a…

Player-Character Bonds… How do YOU find an emotional bond with your character?

Funny little story… This past weekend, the gaming group I’ve been playing with decided it was time to put the sandbox campaign we’d been playing on hold and start something new in November. At the heart of the decision was the fact that the campaign just never “clicked” for everybody involved (two players and the…

Friday Links for September 25, 2009

I’ve been a silent member of the community for quite a while now, but now that I’m active again, I thought it would be helpful to re-link to posts from the week that I found thought provoking or useful. So starting today, I’m starting a “Friday Links” post tradition. This will basically gather all the…

World: [Immortals’ Wake] The Divine Form of the Church

As the dominant feature in the city of Belos, the Grand Basilica rises majestically above all other construction. Only two of the castle’s highest towers reaches the 150 foot height of the Basilica’s golden dome. From dawn to dusk, the dome catches the rays of the sun, lighting a beacon for the Church faithful. The…

Now part of the RPG Bloggers Network!

Hi all… This is probably just the gamer geek in me, but I’m excited to announce that this blog is now part of the RPG Bloggers Network! I want to thank Dave at Critical Hits for adding me to the list. I’ve been following posts on the network for what seems like years. It’s somewhat…

Demons in my Soup (Elemental Magic)

In the beginning, there were wizards with spellbooks and monsters with special abilities. Then there were superheroes and villains with powers. But I never played in a campaign where there was a mix of traditional fantasy and super powers – so we created one. Immortals’ Wake is a world in which magic, both arcane and…

Open-Ended Campaigns: Sandbox Trouble

In the various campaigns that I’ve run over the years, I have always tried to get close to the sandbox approach of storytelling. However, as all GMs who have tried it can probably attest, a wide open world has its issues. This is a cautionary tale to anyone looking to run their campaign wide open…

A Kind of Magic…

Hi there… No matter what form the magic takes – arcane, divine, or raw natural magic – it is a combination of concentration, ritual, and belief. Ritual components can be anything from gestures and words to actual physical or even spiritual elements. Physical components may even be tied to beliefs or holy symbols as opposed…

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