Moebius Adventures Offers Inspiration, Games, and Adventures

Why not toss a few dice to find a writing prompt to inspire your next tabletop role-playing adventure? Or try a new game (like Aliens & Asteroids) or an Old School game like Mazes & Perils? Or even just find some new stories for your heroes to test their mettle against at your next game session?

Inspiration

Looking for a bit of inspiration for your next game? Check out the Insta-NPCs or Little Spaces products!

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Games

Need a game to play with your group? Check out Mazes and Perils or Aliens and Asteroids!

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Adventures

Or check out some of our adventure modules for OSR systems. Adventure in the Lost Age!

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No Planning Challenge, Part 2

To challenge yourself is a good thing. Especially if it is for a no planning challenge! As you saw in the last post, I set a challenge for myself: To not prep at all, with only the pages I had written in my world of Kavallor Almanac to go by! When we left them, they…

Zhilin Campaign Journal #6: Putting Some Pieces Together…

Today, even as this post goes live, I’m excited as the group tackles session #2 of the campaign. Yes, it’s barely begun — but I’m itching to get them deeper into the story and see what they discover. It has been a VERY long time since I’ve written a campaign a session at a time.…

The Fickle Nature of Dice

Alternate title: The Fitzpatrick Family Die Curse We all know there’s a bit of a superstition in the gaming community when it comes to dice. How many times have you heard that a die was cursed? How many times have you banished a cursed d20 or “punished” it by replacing it with another for the…

No Planning Challenge, Part 1

I am not sure how many people do this regularly, but this week I set a challenge for myself: Allow myself no preparation at all and only use the pages of my Kavallor Almanac for reference. Admittedly, I usually don’t prep much and let my players drive the story. Most of the time, I just…

Zhilin Campaign Journal #5: Forces in Opposition

In the new campaign set in the world of the Lost Age, I’ve had an opportunity to take a look at the various gods (and beings posing as gods) dotting the landscape. Many of the older forces, banished from the land, are working their way back into the hearts and minds of a new generation…

Moebius 47 Bundle Sale (All Finished!)

For the month of May, to celebrate my 47th birthday, Moebius Adventures ran a bundle deal like never before. (And now it’s done! We may run another one someday, but we are thankful for everyone who picked up a copy! Thanks and good gaming!) Since 2013, we have quietly been putting together a mix of system-…

Class Dive: What about that Fighting Man?

Next up in this series where I take a look at the main character classes is the Fighting Man. I was going to look at the Cleric, but decided I’d spread out the spellcasters a bit. Yes, I know that “Fighting Man” a bit of a sexist term. It was a point of contention when Vince…

Zhilin Campaign Journal #4: The Cracked Mug

Now we’re getting to where we see the characters in action… Last time we got them on their way to their first assignment, finding a missing young girl. The Cracked Mug The tavern they were sent to is one of many in the East Quarter. It has a worn sign above the door featuring a…

Zhilin Campaign Journal #3: The First Assignment

We’ve covered a bit about the group and setting, and then a bit about the optional rules I’m employing at my table. Now, finally, I can talk about that first assignment! Introductions The group made their way to Zhilin, as per the directions from their various recruiters, and were escorted to the guard barracks. Another member…

Zhilin Campaign Journal #2: Rules Tweaks

In the last post, we described a bit about the players, the setting, and the characters involved in our new Mazes & Perils campaign set in the City-State of Zhilin. This time I’d like to cover a bit about some of the rules I’ve added or clarified. Rules. Ugh. I’ve been playing role-playing games since…

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