What’s in the hole? (June 2014 RPG Blog Carnival Kick-off)

For as long as there have been PCs, there have been holes for them to poke around in — from the tiny holes requiring tiny tools to the big holes leading to entire unexplored worlds. But what makes each of them so inexplicably appealing? Is it the placement? The size? The shape? The ambiance?

(Holes, Disney, 2003)
(Holes, Disney, 2003)

During the month of June, Moebius Adventures is hosting the RPG Blog Carnival. And we want to know what’s in the hole. So your posts should address that question: “What’s in the hole?” All genres and play styles are welcome. No game too small. No crevasse too big.

What is a “hole” exactly? Two definitions I found on Google were “a hollow place in a solid body or surface” or “a small or unpleasant place.” Whether you focus on the practical aspects of the term or the more esoteric ones is up to you!

Films such as The Ruins, Pitch Black, Raiders of the Lost Ark, and even Holes have been exploring the use of holes in stories over the last 30 years and those are just the ones I can come up with off the top of my head. (If you know of any good films that might inspire ideas, be sure to include them in the comments.)

Hopefully over the course of the month folks might explore questions like:

  • How do you determine the hole’s characteristics? How big? How deep? How dark?
  • Do you already know what’s in the hole? Or do you figure it out along the way?
  • Is it possible that the hole might close behind the PCs? Or in front of them? What happens if the PCs get stuck?
  • Where is the hole? In a rock in space? At the bottom of the ocean? The wall of a dungeon or cave?
  • How do you approach a hole as a PC vs. as a GM/DM/Storyteller?
  • How is a hole different in science fiction settings than in fantasy or horror?
  • What qualities should every hole in a RPG session include?
  • And many more… Use your imaginations!

And if you need a few places to start, here are a few quotes for inspiration:

  • “It is a good thing to follow the First Law of Holes: if you are in one, stop digging.” – Denis Healey
  • “Do you realize that if you fall into a black hole, you will see the entire future of the Universe unfold in front of you in a matter of moments and you will emerge into another space-time created by the singularity of the black hole you just fell into?” – Neil deGrasse Tyson
  • “A round man cannot be expected to fit in a square hole right away. He must have time to modify his shape.” – Mark Twain
  • “Great holes secretly are digged where earth’s pores ought to suffice, and things have learnt to walk that ought to crawl.” – H.P. Lovecraft, “The Festival”

Don’t forget to create comments below with any posts you may create! Depending on the number of submissions I may do a mid-month summary as well as an end-of-month summary with links to any articles.

Thanks and good luck!

**UPDATE** – Here’s the summary post bringing together all the cool articles folks put together for the carnival. Great work folks! Thanks for taking the time to write!

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34 Responses to “What’s in the hole? (June 2014 RPG Blog Carnival Kick-off)”

    • @GeneralTangent – The idea of a “portal” themed portable hole is awesome! And you might want to let Sgt. Pepper out of the hole soon so they can make some of their other tour dates. 😉

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