Random Plots for your Gaming Pleasure

Over the last year, I’ve slipped away from the random generator roots that Moebius Adventures was famous for in the first couple of years we were back in business. Though adventures, classes, and games are awesome, I’d like to get back to offering a bit more randomness here on the website every so often. Here…

Don’t Fence Me In

Last month we had a chunk of fence blow down in our back yard and we’re finally working on getting it repaired/replaced. Unfortunately it is going to take a couple of months because we’re not alone in needing a new fence, and our contractor is a good one so he’s overwhelmed with work. Sigh. (No,…

Past Lives: The Gift that Keeps on Giving…

Continuing in the vein of James Introcaso’s RPG Blog Carnival topic for this month – “Homebrew Holiday Gifts” – I had another weird thought. (It happens a lot, I assure you.) Past lives. It’s not one of those topics I see brought up much in RPGs, but one I think has an insane number of…

The Gift of Giving (Evil) – December RPG Blog Carnival

Today’s entry in the December RPG Blog Carnival from James Introcaso at the World Builders Blog goes into the darkness a little. A good friend of mine showed me this image and made the suggestion that perhaps I explore the angle of someone or something evil giving gifts for nefarious purposes. This actually came up…

12 Random Gifts for your PCs Out of the Blue

Continuing my more literal approach to the RPG Blog Carnival from James at the World Builder blog, I was pondering some of the more innocuous gifts that might be delivered to a PC’s doorstep. Sometimes gifts can simply be part of a local tradition or a thank you… but sometimes they can have a more…

Four Celestial Omens That’ll Keep Your PCs Up At Night

In our fantasy worlds, we often focus on the things on the ground. Sometimes we may remember that a few things can fly. But just like our PCs, sometimes we forget to look up. In this case, it’s the skies above we forget to mine for ideas. Until modern astronomy came along, most folks interpreted…

A Handful of Dead Bodies… How’d it happen?

Sometimes a dead body is just what you need to liven a scene. (Yes, that’s slightly ironic I know.) You don’t always have to throw it from a great height to land right in front of their feet (though it definitely gets their attention!), but usually it’s enough to get their investigative juices flowing. How’d…

Designing Better Encounters

As I’ve begun work on yet another product idea, I’ve wondered at the different elements of RPG encounters. What are some of the pieces that make some encounters successful and others less so? For myself (and most gamers) I suspect that the biggest piece of the puzzle is engagement. Are the PCs involved? How do…

Setting Concept: The Veil

For as long as we can remember, there have always been myths and stories of magic and monsters. Some explain them away as ways to explore phenomena in the natural world or assuage the fears of the young and weak. Others know that stories are often based on the truth. They are the ones who…

Book Review: D-Jumpers Volume #1: A Gate to Adventure from DVOID Systems

When Da’ Vane (Christina Freeman) dropped me a note about the first D-Jumpers product from DVOID Systems, I was definitely intrigued. Da’ Vane is another of the folks going through Yax & Johnn Four’s Gamer Lifestyle Project. She started in April 2010 and in six months has released a book with help from Ouroboros I (Sebastian . . . → Read More: Book Review: D-Jumpers Volume #1: A Gate to Adventure by Da’ Vane of DVOID Systems

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