Pimp My Ride, Holy Knight Edition

So often as a knight, you may find yourself with a loyal steed to ride confidently into combat. Depending on your size, you’ll probably choose one of the many horses available in the lands you may find yourself adventuring across. In the┬áMazes & Perils Deluxe book, there are a few types you might find: Light…

Moebius is Going to the Market Tomorrow with Caveat Emptor

That’s right… It’s taken longer than expected due to personal delays (my daughters’ soccer schedules in July drained time like blood to a vampire), but it’s time to announce that a new product is finally coming out! Insta-NPCs #10: Caveat Emptor features: 8 tables offering thousands of unique combinations of buyers and sellers in a…

A Walk-through Example of Caveat Emptor

A few weeks ago we went through, stall by stall, the Medieval Market map from Dramascape to illustrate how to use the upcoming Insta-NPCs #10: Caveat Emptor product. But I really didn’t do more than glance over the process, so I want to rectify that now. In this example, we’ll use a traditional fantasy world…

Infini-Troupe, 13-FEB-2015 – A villain awakes!

Yesterday we focused on developing a villain for the world of Phaedrus using Insta-NPCs #3: Scum and Villainy, Inc.. We got as far as working through the worksheet and deciding on a few broad concepts for our villainess. Here’s a refresher with the details we figured out yesterday… Origin: Unmatched intelligence Goal: Achieve justice Methodology:…

Infini-Troupe, 12-FEB-2015 – A villain emerges

This has been a fun series of articles to write so far, but I had some feedback from another designer who suggested I needed to slow it down and focus more on a single product at a time. So to address that concern, today we’re going to focus on Insta-NPCs #3: Scum and Villainy, Inc..…

Infini-Troupe Beginnings

As gamemasters and writers of all kinds, our worlds are full of an infinite cast of characters well beyond what our players bring to the table. Who plays these myriad roles? Where do they come from? Where are they bound? “All the world’s a stage, and all the men and women merely players: they have…

Design Musings: Let’s Meet Haki…

So one of the things I’ve been curious about is the idea of doing not just GM-related tools but player aids as well. One of the things I know I struggle with at times is coming up with a signature look, item, or behavior for a new PC. Something I can build some history around…

Free RPG Day 2014 is here!

Though Moebius Adventures isn’t one of the big publishers, we like to contribute to industry-wide efforts whenever possible. Free RPG Day 2014 is upon us and this year it seemed a perfect time to release┬áThe Smiler on an unsuspecting world! (For all the cool stuff contributed by sponsors of Free RPG Day, be sure to…

Who’s your Daddy? (Generating NPC Families)

In honor of Father’s Day, I thought I’d come up with some way to figure out not only a NPC’s (or PC)’s father or their entire family. So Happy Father’s Day to all you gaming Dads! You rock! Long ago and far away there was the “Other Random Character Generation Elements” section in the Moebius…

Deconstructing My Anti-Hero, Part 1 of 2

As I look at what makes characters interesting and addictive in RPGs, I have been looking at taking techniques from fiction and seeing what might apply. Character analysis is a big part of every literature student’s life from an early age, so why not leverage a similar approach for figuring out what works and what…

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