Aliens & Asteroids: The Second Public Playtest, Pt 4

With the entrance to the Grey’s base behind them, our group of marines headed deeper into the old, abandoned station. What would they find? A conference table, a handful of tall office chairs, and three other doors. The technician and the medic headed over to check the first door. It was blocked and locked. Through the…

Aliens & Asteroids: The Second Public Playtest, Pt 3

When we left our small party of space marines, they were just being fired up by a previously hidden laser cannon that just popped out of a wall after they got the power on. On this mission, they were led by Aserious Commander and Technician Sean Samsonite, along with their marine friends Buddy and Jennifer.…

Aliens & Asteroids: The Second Public Playtest, Pt 2

So in the last post we set up the mission. Head into the Asteroid Field with our squad of space marines and investigate a seemingly abandoned base of the Grey Men. Armed with two players and three NPCs, we tackled it with enthusiasm. Teaching a Drone to Fly Upon arrival, the dropship pilot determined that there…

Aliens & Asteroids: The Second Public Playtest, Pt 1

What, you didn’t think we stopped at one playtest session for Aliens & Asteroids, did you? 🙂 The first session we ran, I had a single player show up at my FLGS – Petrie’s Family Games. John was great, created a fun Technician character, and we had a fantastic time dealing with a hidden Grey…

The Hollows are Coming

One of the biggest features of the Dread in Aliens & Asteroids is their ability to drain the life from a world one life-form at a time. We’re not talking plant-life here either. Any higher-order creature with a sizable life force that can be used to fill a battery for the Monarch, whose hunger has no…

Hacking the Human System

Humans. In Aliens & Asteroids, the universe is running lousy with them! And that’s just what the Dominion of Humankind was hoping for. 🙂 However, that doesn’t mean that humankind is done tinkering with the formula that has allowed them to spread from one system to the next. The human body may have plateaued as…

Send in the Drones, Part 3

So far we’ve talked about methods of locomotion and different functional approaches to creating drones in Aliens & Asteroids, but what about the pointy end? Weapons are probably going to be one of those crazy areas that really keep players thinking creatively and trying different things as bigger and badder villains emerge on the scene.…

Aliens & Asteroids: The First Public Playtest, Pt 5

Over the last few posts, I’ve discussed how one two hour session went at Petrie’s Family Games as the first public playtest of Aliens & Asteroids. And honestly, I think it went really well. It went so well in fact, we’ve had three more playtest sessions with a variety of players (and John was in…

Aliens & Asteroids: The First Public Playtest, Pt 4

Last time, our technician managed to dislodge the green goo he wanted from the device attached to the alien habitat. But apparently that was a bit like disturbing a hornet’s nest because a Grey Man stepped out of the habitat airlock with a gun pointed at the party! (Read more about getting the goo off…

Aliens & Asteroids: The First Public Playtest, Pt 3

In the last post, John’s technician “Sean Samsonite” and his drone (the “S.S. Prototype 1”) valiantly headed down into the crater with the alien bits and pieces. And when he spotted the jar of green alien goo on a device with blinking lights, he got very excited. So excited in fact that he jumped on…

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