Dominion Inequality in Cloning Practices is Creating Immortals Among Us

Greetings. This is Amira Thorn for the Colonial News Network, coming to you live from Proxima B, about 4.2 light years away from the seat of power for the Dominion of Humankind. This signal may be cut, so my editors have ensured that we’ve used the most rigorous security practices possible to get our message out…

Have a COW (Creature of the Week) #16: Werewolves

Recently, in our “weird western” campaign using the same system as Aliens & Asteroids, I had the opportunity to create what is essentially a supernatural creature. And I began to wonder how it might translate to A&A in a slightly different form. Design Thoughts Not everything can be explained through science. At least, not yet. And…

Have a COW (Creature of the Week) #15: Carrion Wyrms of Gend

A while back, our brave Space Marines battled weirdness on a Jurassic World of sorts, populated by alien dinosaurs and radioactive ghosts. But one of the more creative things I threw in were what I called the “cleaning worms.” Design Thoughts Every world must have its own clean-up crew if there’s life and death. On…

Have a COW (Creature of the Week) #14: Volare Spica

While sitting at the edge of a soccer field this past weekend, I had an odd thought for a creature for Aliens & Asteroids… A low-gravity flying critter that has adapted to its environment. Design Thoughts These low-gravity fliers will cause some grief to any Space Marines traveling to the stormy skies of Illunium in…

Have a COW (Creature of the Week) #13: Dread Harvesters

A few weeks ago, I provided a bit more about the Dread — the big baddies in the Aliens & Asteroids universe. We talked about Brutes and Hollows. Design Thoughts Unlike the creatures of Alien, I wanted to give the Dread a bit more of an “infestation” aspect. Sure, the classic Alien had eggs and face-huggers to…

Have a COW (Creature of the Week) #12: Praepostero

The last couple of weeks was all about drones… but today I have something weird from the depths of my warped mind… This one has not appeared in any adventures yet, but has a lot of promise. I see it as a weird adaptation of alien life that could be terrifying in an ocean-based story.…

Have a COW (Creature of the Week) #11: Rifle Drones

Last week it was the Memory Drones. This week, it’s Rifle Drones. Design Thoughts Like the Memory Drones, Rifle Drones are a bit of an organic outgrowth of suddenly gaining sentience as a machine. The ship developed the Memory Drones to help it process important or traumatic events as it got better at understanding what…

Have a COW (Creature of the Week) #10: Memory Drones

This week and next, I’d like to go back to look at how a few drones have appeared in our campaign. First the Memory Drone, and then Rifle Drones. Design Thoughts The concept of the “Glitch” is one that I’ve played with a few times and I debated how it might affect a large ship,…

Have a COW (Creature of the Week) #9: Oozes and Waves

Though creatures with faces and claws are often fun to include in our games, I think the faceless horrors that can’t be reasoned with are just as scary. Since we have things like slime molds on our own world, I can only imagine that such simple creatures also exist elsewhere in the universe. And so…

Have a COW (Creature of the Week) #8: Undersea Horror

Environments themselves often suggest interesting creatures to introduce to the PCs. In a recent adventure, our heroes were a mile underwater on an alien ocean floor and attempting to help several terrified members of a science crew get away from an alien species who called the ocean home and were not all that keen on…

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