Want to earn some Brownie Points with your GM?

Sure, I know we all like going with simple combat cues sometimes. I’ve been playing a ton of 4th edition D&D and my Fighter relies on moves like “Shield Feint” and “Tide of Iron” and “Steel Serpent Strike” for his combat abilities. But I have to say this gets a bit old after a while.…

They Came from the Lake, An Introduction

Welcome to the fishing village of Nifton’s Inlet on Lake Feann where the Stors and the Adut rivers end. The strange lake with areas of fresh and salt water is known for its depth and amazing array of fish. It has long been suspected that it connects to the Tethys Ocean somewhere deep below, but…

Swords & Wizardry Appreciation Day Sale!

Do you know what today is? It’s Swords & Wizardry Appreciation Day! In honor of this auspicious day, we are offering our two Moebius Adventures Lost Age Adventures – written for Swords & Wizardry White Box – for sale at 33% off. They’re already underpriced. Now it’s just ridiculous! 🙂 But it’s for one day…

The Snake’s Heart and 5e

This weekend I had an opportunity to possibly run The Snake’s Heart for my home gaming group as a D&D 5e session. Though I have played 5e two or three times (with my kids and some friends of the family), it’s been a while. This gave me an opportunity to dust off the Player’s Handbook,…

Muscles, Mad Magics, and Monsters!

A few months ago as work started on The Snake’s Heart – A Lost Age Adventure, I have to admit I was a bit at a loss. I knew I wanted a Conan-esque adventure. Something with muscles, mad magics, and monsters. And I think we achieved that. 🙂 Since releasing on 3/11, we’ve had a…

Ten Things Goblins Say…

This weekend I started playing the Lost Mine of Phandelver with my daughters from the 5e Starter Set and it’s led led to some interesting interactions with goblins. The goblins in the campaign so far seem to be relative cowardly, even just going up against a couple of PCs (a fighter and a wizard) and an…

How’s Them Road Apples?

As a player I often wondered how much time we actually spent on the road between locations. In some campaigns we seemed to ALWAYS be on horseback or foot, camping by the roadside, holed up in some creepy inn, or stuffed in the stacked hammocks aboard a ship… We never really complained all that much,…

Encounters Design: One Approach to Road Encounters

Like with all projects, this one seems to be taking over my brain, so let’s take a look at some ways we can potentially structure these encounters to not only be functional, but fun, on both sides of the screen. Let’s take a road encounter. Instead of a social engagement, it’s more of an interruption.…

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