Adventures

Classic fantasy adventures come in a wide variety of styles. Sometimes you have traditional fantasy worlds with dwarves, elves, and magical creatures. Sometimes you have wild and primitive, barbaric worlds where survival is nearly impossible. And sometimes you have a little bit of both. All of these styles fit well in the “Old School Renaissance”…

Zhilin Campaign Journal #10: Threads of Fate

No, we’re not talking about Fate the RPG here, but rather the various threads I can pull on a bit like Clotho, Lachesis, and Atropos (the Greek Fates) in the plot skein of my campaign. So far we’ve introduced the following threads: The PCs are members of the Zhilin City Guard (ZCG) and tasked with…

Zhilin Campaign Journal #9: Rising Water!

In the last post, the party had just discovered not only a dead body in the sewer, but a possible entrance to the world ‘Neath Zhilin. And that’s when the rain began… As half of the group began investigating the trap door in the floor, they heard the first trickle of water coming through the…

Zhilin Campaign Journal #8: Continuing the Adventure

When we last left our group of new Zhilin City Guards, they were hanging out at the Cracked Mug tavern, owned by the now sheepish Celi who owes the party a debt of gratitude for taking care of his rat problem and keeping his impropriety quiet. They were contemplating their next move in the investigation…

Zhilin Campaign Journal #7: The Power of Ambiguity

We had another game session this week! Huzzah! Adulting and scheduling was a royal pain, but we eventually made it work– or so we thought. And yet, one of our players had to back out a few days before the session due to a work-related event. Sigh. Such is life as an adult gamer, which…

Zhilin Campaign Journal #6: Putting Some Pieces Together…

Today, even as this post goes live, I’m excited as the group tackles session #2 of the campaign. Yes, it’s barely begun — but I’m itching to get them deeper into the story and see what they discover. It has been a VERY long time since I’ve written a campaign a session at a time.…

Zhilin Campaign Journal #4: The Cracked Mug

Now we’re getting to where we see the characters in action… Last time we got them on their way to their first assignment, finding a missing young girl. The Cracked Mug The tavern they were sent to is one of many in the East Quarter. It has a worn sign above the door featuring a…

Zhilin Campaign Journal #3: The First Assignment

We’ve covered a bit about the group and setting, and then a bit about the optional rules I’m employing at my table.┬áNow, finally, I can talk about that first assignment! Introductions The group made their way to Zhilin, as per the directions from their various recruiters, and were escorted to the guard barracks. Another member…

Zhilin Campaign Journal #2: Rules Tweaks

In the last post, we described a bit about the players, the setting, and the characters involved in our new Mazes & Perils campaign set in the City-State of Zhilin. This time I’d like to cover a bit about some of the rules I’ve added or clarified. Rules. Ugh. I’ve been playing role-playing games since…

Zhilin Campaign Journal #1: It Begins…

Sometimes the stars align properly and opportunities appear. Such is the case with a new campaign we just started last night with a new group. We’ll be playing Mazes & Perils and exploring the unexplored territory of the City-States to the West in the World of the Lost Age. This new series of articles will…

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