A Stroll Through the Medieval Market, Stall 2

Yesterday we started our stroll through the Medieval Market map from DramaScape with a visit to the potter’s stand. Today, we head over to the fish stall across from it… Who: Female Purpose: Seller Product: Fish (not rolled, chosen) Success: Qualified Failure Transport: Animal Cart State of Mind: Satisfied State of Completion: Not quite done…

A Stroll Through the Medieval Market, Stall 1

As I work on the next installment of the Insta-NPCs line (officially now named Insta-NPCs #10: Caveat Emptor and should be released by the end of July if all goes well), I thought back on one of the more enjoyable blog runs I did back in October 2014 where I basically went through Heroic Maps’…

The Lost Age – The Ichythids (or Ichlyds) and Beyond

On Friday, I spoke a bit about the human-centric nature of the Lost Age world and the current campaign(s) I’m running. (Thank you everyone who chimed in with some input on the questions I raised about potential player push-back on the idea. It helps!) If you missed it, you can check it out here. But…

The Lost Age – The Human Angle

As I work on two versions of the Lost Age campaign – one for the group including my kids among 9 players and another for my regular gaming group – I’ve been pondering the world a bit. When I started writing Lost Age Adventures with Vince, I deliberately decided that the PCs should all be…

The Lost Age – They Came From the Lake, Session 2

Wow. I love starting holiday weekends off with a bang. And gaming with friends and all their kids (9 players plus yours truly) was a ton of fun! You can read about the first session here… In the Beginning… We started this session where the last one ended, batting clean-up on the beach after saving…

How To Fire Up Your Random Firing Neurons and Break that Writer’s Block!

According to a quick Google search, imagination is defined as the ability or action of forming new ideas, images, or concepts of external objects not present to the senses. It’s that part of your brain that gets creative. It’s taking those wild thoughts and seeing where they go down the rabbit hole. It’s forming an…

Infinity Loop – June 2015

Wow. I honestly don’t have a clue where June went. If you have any ideas, please let me know. Where May was a bit on the downhill slide for Moebius Adventures, June seems to have us climbing slowly or at least halting the fall. Let’s take a look at how things are looking… What Did…

My Kingdom for a Random Item!

Last week Johnn Four asked around for anyone with a few ideas or resources on how to create some interesting random items. And funny enough, I thought at some point I actually had such an idea buried. (My notebooks are full of ideas I haven’t fully explored yet.) So I sent him a brief PDF…

Five Plots on the Fly – Some Thoughts

This week I was struck by a couple of ideas to explore in Moebius products… The first was a process for item generation and I’ll get to that in a while. But the second was much more useful I think for game prep… plot generation. It’s something that comes up frequently when playing RPGs. You…

Five NPCs Visiting the Market…

While doing some preparation for the Lost Age Campaign I just started, it became painfully aware that I needed more texture in the NPCs who were coming to Nifton’s Inlet – this little fishing village with a reputation for great fish all year round. It seemed logical that there would be folks coming to take advantage…

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