Welcome again fellow adventurers! Let’s take on Alignments and Attitudes one last time.

Thank you for all who have read and discussed the last two articles (Lightside and Neutral). I hope that there will be some discussion again on these Attitudes. This list is of the view of the undesirables of society; those who by fate or choice prefer to live as more unfriendly beings. Most of the time though, it is a lust for power that brings people to these views in life. Some of those may be redeemable but most of the time they will not want or even consider an alternative way…

In the square brackets you will see things like [(Lawful Evil with chaotic good) (5 DS)] as noted in the Aberrant Attitude. This means in the D&D schema the character is Lawful Evil with chaotic and good tendencies. As for the second set of brackets that is making reference to Traits which will be coming in an article very soon.

Let’s dive in and get going with the Darkside…

Darkside

These are the big “E” (for Evil) attitudes where the character’s personality is weighted heavily towards unpleasant behaviour. A craving for personal power, at the cost of others’ lives and freedom, often marks Darkside attitudes. These characters will do anything to accomplish their personal goals and are considered truly evil.

Darkside Attitudes

red-lightsaberPower-monger: These characters see the world in black and white. There are those who have, and those who have not. It’s the job of the lesser beings to support their superiors. The law is not an ideal; it is a tool to use on those who bend to it, and also a protection from those who might deny them their position of power, wealth, and control. These are what drive a character like this. They usually have a code by which they live their lives. These personal laws are unbreakable. Societies laws are malleable. [(Lawful Evil) (1 LS, 4 DS)]

Aberrant: The cliché that there is “No honour among thieves.” is false when dealing with the aberrant character. He is is a person who is driven to attain his goals through force, power, and intimidation. Yet the aberrant person stands apart from the norm, with his own personal code of ethics (although seen as twisted ethics by the standards of good). He expects loyalty from his minions, punishing disloyalty and treachery with a swift, merciful death. An aberrant person will always keep his word of honour and uphold any bargains. He will define his terms and live by them, whether anyone else approves or not. [(Lawful Evil with chaotic good) (5 DS)]

Deviant: Like the Ethical attitude, she lives by a strict and ordered moral and ethical code. But this code is centered on her orderly and vaingloriously egocentric goals. She respects authority, honour, and self-discipline, but will not tolerate anyone who works to cross her. She sometimes will even protect innocent beings. [(Lawful Evil) (1 LS, 4 DS)]

Dominator: He intentionally and methodically takes what he wants within his principles and the limits of his code of conduct, using the rules without regard, concern, mercy, or compassion. He cares about tradition, loyalty, and order but not about freedom, dignity, or life. He condemns others easily through preexisting prejudices. He is a crusader committed to law and evil. [(Lawful Evil) (1 LS, 4 DS)]

Miscreant: This is a self-serving and unscrupulous character. Power, glory, wealth, position, and anything that will make their life more comfortable, are their goals. It matters not who gets caught in the middle, as long as they come out smelling like a rose. This person will lie, cheat, and kill anyone to attain personal goals. [(Neutral Evil with lawful evil) (5 DS)]

Sociopathic: He has no regard to anyone but himself. Feels the need to feed only his own ego and that everyone else is in the way or taking something away from him. Even if a person was doing nothing but giving to this person, they would give no gratitude in return. Completely self-obsessed, but would help others if they saw a benefit in it for himself. He would ask a high price to lift their hand to help another. But would kill if there were benefit in it for him and he thought he could get away with it. [(Neutral Evil) (1 NS, 4 DS)]

Next time…

Lets look at Traits as a way to flesh out characters!

Keith R. Byers, A.Sc.T., Esq.

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