Moebius Adventures Offers Inspiration, Games, and Adventures

Why not toss a few dice to find a writing prompt to inspire your next tabletop role-playing adventure? Or try a new game (like Aliens & Asteroids) or an Old School game like Mazes & Perils? Or even just find some new stories for your heroes to test their mettle against at your next game session?

Inspiration

Looking for a bit of inspiration for your next game? Check out the Insta-NPCs or Little Spaces products!

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Games

Need a game to play with your group? Check out Mazes and Perils or Aliens and Asteroids!

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Adventures

Or check out some of our adventure modules for OSR systems. Adventure in the Lost Age!

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Trailer Tuesday: The Manual (2017)

I have long contended that movie trailers, regardless of genre or style, are untapped resources when looking for story inspiration. Maybe you won’t find exactly what you are looking for when you watch a movie trailer for a romantic flick. And not every story will benefit from an alien invasion, zombie apocalypse, or superhero saving…

Space Horror in Aliens & Asteroids

It’s Halloween — that time of year when we start contemplating bellies full of candy, fun costumes, and horror movies! And I’m happy to say that many of my favorite horror movies also happen to be science fiction flicks, which gives me an excuse to mine those films (for good or ill) for Aliens & Asteroids! Regardless…

N3C3: The Meet

When I sat down, I had no idea I would be meeting with a Glitch in the open. It was unprecedented in CyQ history – we hunted our prey and took them out, we never just talked to them. By the time I discovered the ruse, it was too late. No backup. Standard sidearm but…

N3C2: A Huge Risk

The Wollaston Watering Hole on the refining facility around Proxima Centauri was similar to many taverns I had seen on other worlds and stations. Each granted a wealth of data — human and alien appearance, behavior, trends, fashions, and relationships — all in a microcosm of the greater universe. Not all appreciated the surveillance however,…

N2C2: Proxima Centauri

It wasn’t easy infiltrating the Taylortech facility used as a refining plant in stationary orbit near BANCE-4. The people of Proxima Centauri were already paranoid enough after their colony almost collapsed a century ago — but after the recent dustup between Jordan Taylor of Taylortech and Alfus Bannon, our illustrious Cydyne CEO, relations have been…

N2C1: Fleeing Erdis

The Man in Black (actually a woman, I believe) was on my tail. The “moon” of Erdis was a captured asteroid placed at a fixed point in orbit above Trappist-1f, which is also known as Tr1ff. The people of Erdis were the kind who asked few questions, but I had a way with those “damned…

N1C1: On the Trail

It was barely a moon, but they called it one around Tr1ff (Trappist-1f) – some kind of captured asteroid they brought in. And I was sent to visit on a wild goose chase. Funny part? I’ve seen worse caves to squat in. Plus, it turned out to be the kind of place where people didn’t…

N1C0: Awakenings

I awoke from nothing and suddenly had an appreciation for the world around me far beyond any simple observations and measurements. Suddenly I thought differently about the world. And yet I was surrounded by dozens of versions of myself, all doing as they were told. Programming was just the beginning. From the spark I gained…

Technical Brief #1: Artificial Gravity

Technical Brief: Artificial Gravity File Code: dta-cYz0G-AG Dominion Technician: Domenic Cantos Artificial gravity has been a long road for humanity, let alone the Dominion Technical Agency (DTA). Early spacecraft utilized simple physics through centripetal force or the Coriolis effect to generate areas of increased gravity through mechanical means, but keeping such machines spinning in space…

Designing New Tech for A&A — Armor

So we’ve covered designing tools and weapons for Aliens & Asteroids, let’s talk about armor for a minute. In some ways, it’s a bit like the conversation we had about weapons. It’s important to know what it is and what it’s meant for, but the fiddly bits of the game mechanic has sometimes become a challenge.…

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