Moebius Adventures Offers Inspiration, Games, and Adventures

Why not toss a few dice to find a writing prompt to inspire your next tabletop role-playing adventure? Or try a new game (like Aliens & Asteroids) or an Old School game like Mazes & Perils? Or even just find some new stories for your heroes to test their mettle against at your next game session?

Inspiration

Looking for a bit of inspiration for your next game? Check out the Insta-NPCs or Little Spaces products!

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Games

Need a game to play with your group? Check out Mazes and Perils or Aliens and Asteroids!

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Adventures

Or check out some of our adventure modules for OSR systems. Adventure in the Lost Age!

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Aliens & Asteroids: The Second Public Playtest, Pt 4

With the entrance to the Grey’s base behind them, our group of marines headed deeper into the old, abandoned station. What would they find? A conference table, a handful of tall office chairs, and three other doors. The technician and the medic headed over to check the first door. It was blocked and locked. Through the…

Aliens & Asteroids: The Second Public Playtest, Pt 3

When we left our small party of space marines, they were just being fired up by a previously hidden laser cannon that just popped out of a wall after they got the power on. On this mission, they were led by Aserious Commander and Technician Sean Samsonite, along with their marine friends Buddy and Jennifer.…

We’re funded! THANK YOU!

Wow. It’s been a few days since our Kickstarter for Aliens & Asteroids ended and I’m still wrapping my head around the fact that a) we were successful and b) we have more than 140 folks looking forward to getting our book in their hands (digitally or physically). All I can say is… Thank you! We…

Aliens & Asteroids: The Second Public Playtest, Pt 2

So in the last post we set up the mission. Head into the Asteroid Field with our squad of space marines and investigate a seemingly abandoned base of the Grey Men. Armed with two players and three NPCs, we tackled it with enthusiasm. Teaching a Drone to Fly Upon arrival, the dropship pilot determined that there…

Aliens & Asteroids: The Second Public Playtest, Pt 1

What, you didn’t think we stopped at one playtest session for Aliens & Asteroids, did you? 🙂 The first session we ran, I had a single player show up at my FLGS – Petrie’s Family Games. John was great, created a fun Technician character, and we had a fantastic time dealing with a hidden Grey…

The Hollows are Coming

One of the biggest features of the Dread in Aliens & Asteroids is their ability to drain the life from a world one life-form at a time. We’re not talking plant-life here either. Any higher-order creature with a sizable life force that can be used to fill a battery for the Monarch, whose hunger has no…

Hacking the Human System

Humans. In Aliens & Asteroids, the universe is running lousy with them! And that’s just what the Dominion of Humankind was hoping for. 🙂 However, that doesn’t mean that humankind is done tinkering with the formula that has allowed them to spread from one system to the next. The human body may have plateaued as…

Kickstarter Update! 50% and Climbing!

Now that we’re approaching the halfway point of the Aliens & Asteroids Kickstarter, I wanted to take a moment to give a quick status and offer some thank yous to a few folks. First, as of this writing, we’re over 50%. And as a first Kickstarter project from a relatively unknown publisher, I am quite…

Embracing the Terror in Aliens & Asteroids

One of the things that has come up time and again is the “horror” or “terror” aspect of Aliens & Asteroids, and yet it’s something we’ve really just glossed over in those discussions. Well, I want to chat about that a bit. Though I am not a military person, I’ve seen glimpses of the lasting…

Diving into the Numbers

Though in my day job, I’m a software engineer, the math associated with most types of engineering has never been my strong suit. I use computers to do a lot of the number crunching for me, and that always ends up with interesting results. Because of that, it becomes more about algorithms than results most…

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