Moebius Adventures Offers Inspiration, Games, and Adventures

Why not toss a few dice to find a writing prompt to inspire your next tabletop role-playing adventure? Or try a new game (like Aliens & Asteroids) or an Old School game like Mazes & Perils? Or even just find some new stories for your heroes to test their mettle against at your next game session?

Inspiration

Looking for a bit of inspiration for your next game? Check out the Insta-NPCs or Little Spaces products!

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Games

Need a game to play with your group? Check out Mazes and Perils or Aliens and Asteroids!

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Adventures

Or check out some of our adventure modules for OSR systems. Adventure in the Lost Age!

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Aliens & Asteroids: The Third Public Playtest, Pt 3

Once the heroes were freed from their cells in the weird prison of the Grey Men, they plotted ways to escape. But first, they released the lizard alien down the hall. They learned his name was Bob, he was a Skaali, he could read galactic, but couldn’t speak it. And within moments they were off…

Aliens & Asteroids: The Third Public Playtest, Pt 2

In the last post, we talked about adding a new player to the mix, Shannon, who created a new Medic character for the unit. And they were headed to Mimas, one of Saturn’s moons where some data recovered from the abandoned Grey Man asteroid belt hinted at a Grey presence there. The dropship dropped them…

Aliens & Asteroids: The Third Public Playtest, Pt 1

So when the second session ended (the summary post is here), John’s Technician and Vernon’s Commander just had basic wrap-up to finish up. And when we started the third session, Vernon couldn’t join us, but John brought his girlfriend Shannon to play. And I’ll start off by saying it was definitely not my finest session,…

What’s this? An Economy of Die Rolls for Aliens & Asteroids!

As we’ve been working on the Quickstart for Aliens & Asteroids, I had a great conversation with Alan Bahr about trying to figure out a simple economy system for the game. For months I’ve been pondering how to use credits, granted at the end of missions, to characters — so they can “purchase” equipment or whatever…

Aliens & Asteroids: The Second Public Playtest, Pt 6

So after all of that with the mission to the grey’s abandoned asteroid base… Starting with a new Character Entering the Base Getting Past the Entrance Deeper in the Base Exploring the Lab and Android Fight! What did I take away from this playtest session as a designer and referee? It was very easy to scale…

Aliens & Asteroids: The Second Public Playtest, Pt 5

When the team opened the final door out of the meeting room, they knew they were in some sort of a lab. It had a terminal at the center and two more doors to check out… Once inside, the technician headed straight for the terminal. Somehow (rolling a 1 on an Education check) he was…

Aliens & Asteroids: The Second Public Playtest, Pt 4

With the entrance to the Grey’s base behind them, our group of marines headed deeper into the old, abandoned station. What would they find? A conference table, a handful of tall office chairs, and three other doors. The technician and the medic headed over to check the first door. It was blocked and locked. Through the…

Aliens & Asteroids: The Second Public Playtest, Pt 3

When we left our small party of space marines, they were just being fired up by a previously hidden laser cannon that just popped out of a wall after they got the power on. On this mission, they were led by Aserious Commander and Technician Sean Samsonite, along with their marine friends Buddy and Jennifer.…

We’re funded! THANK YOU!

Wow. It’s been a few days since our Kickstarter for Aliens & Asteroids ended and I’m still wrapping my head around the fact that a) we were successful and b) we have more than 140 folks looking forward to getting our book in their hands (digitally or physically). All I can say is… Thank you! We…

Aliens & Asteroids: The Second Public Playtest, Pt 2

So in the last post we set up the mission. Head into the Asteroid Field with our squad of space marines and investigate a seemingly abandoned base of the Grey Men. Armed with two players and three NPCs, we tackled it with enthusiasm. Teaching a Drone to Fly Upon arrival, the dropship pilot determined that there…

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